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User Interface

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Main features of AxisVM

New developments of AxisVM 10

Frequently Asked Questions

Steps of modelling

From Axis 3D to AxisVM 10

Configurations

 

 

Tools that make model building, element definition and result display simple and efficient.

3D Editor Functions

Table Browser

Icon Bar with the most common functions

Using of Drawings Library

Cross-Section Editor

Speed Buttons

Stories  
Parts  
Sections Multi-window Mode
Workplanes

Intelligent handling of Objects (direct  drawing)

Property Editor Report Maker

3D EDITOR FUNCTIONS

Node
Place or modify a node.

Line
Lines can be drawn by mouse movement or end points entered in the Coordinate Window.

Polyline
Allows the construction of a series of straight lines with segments entered by mouse movement or end points entered in the Coordinate Window.

Rectange
Constructs rectangles of continuous lines.

Skewed rectange
Constructs rotated rectangles.

Polygon
Constructs an arc polygon from a centerpoint and two points.

Arc
Constructs an arc from a centerpoint, second point for radius and a third point.

Three Point Arc
Constructs an point arc from three circumference points.

Horizontal Division
Divides the model horizontally creating new nodes at intersections.

Vertical Division
Divides the model vertically creating new nodes at intersections

Quad-to-Quad Division
Creates a macro mesh for any 3D quad by selecting the four corner points.

Quad-to-triangle Division
Divides a quad macro mesh into triangles.

Triangle-to-quad Division
Divides a triangle into a macro quad mesh by selecting three points.

Triangle-to-triangle Division
Divides a triangle into a macro triangle mesh.

Line division
Divides lines by ratio, length or to uniform segments.

Intersect
Inserts nodes at intersections.

Remove Node
Removes the selected nodes at line intersections. It makes it easier to construct  trusses crossing but not intersecting each other or to remove unnecessary division points along a line.

Normal Transversal
Creates a connection between two lines along their normal tranversal.

Intersect plane with the model
After defining the intersecting plane intersection lines and nodes will be added to the model. Domains, beams and ribs will be divided.

Intersect plane with the model and remove half space
This operation is similar to Intersect plane with the model, but after defining the plane a half space can be selected. Elements within that half space will be deleted.

Domain intersection
Creates intersection lines of domains.

 

 

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Selection palette
Allows selection of all or filtered parts and selection by geometry methods.

Zoom
Zoom in / out, zoom to fit, pan, rotate.

Views
Top, front, side and perspective views.

Display mode
Wireframe, wireframe with hidden lines removed, structural or architectural rendered or textured view in individul panes. In architectural views wall corners, plate edges, connections between columns and beams are automatically justified making the view more realistic.

Geometry Transform
Elements and loads can be copied, moved, resized, mirrored, rotated, detached.

Workplanes
User defined work planes can be defined by an origin and two vectors or by following the local coordinates of a truss, beam, rib or domain.  Work planes make it easier to draw on oblique planes.

Guidelines
Places horizontal, vertical, slanted guidelines or pair of guidelines.

Constraints
Cursor can be locked into perpendicular or parallel to a line or a plane, bisector, constrained to an intersection point or dividing point.

Dimension Lines, Symbols and Labels
Orthogonal and aligned dimension lines, strings of dimension lines; angle, level and elevation marks, labels or result values.

Parts
Parts of the model can be arranged into folders and turned on/off as needed. They can be moved and rearranged by dragging them to a new position. User defined parts are created by the user selecting elements belonging to the part. Logical parts are created automatically by the program sorting the elements into categories by different criteria (material, cross-section, thickness, element type, story, etc.).

Sections
Section lines, planes and segments.
Section segments, planes and lines are automatically sorted into three different folders (type groups). You can define folders to sort the sections.

Searching
Finds a specified node or element. If Select element is turned on the element found will also be selected (displayed in purple).

Display options
User preferences for display of symbols, labels, numbers.

Options
User defined grid, cursor, editing and drawing conditions.

Model info
Shows the main parameters of the model.

 

cross-section editor

AxisVM provides preloaded cross-section libraries, that contain the most frequently used steel shapes and concrete cross-sections, and allow you to create standard cross-section property sets that you can use over and over again in many different models. The libraries includes products of manufacturers worldwide.

The Cross-section Editor allows you to edit thin and thick walled cross-sections. You can use parametric circular, rectangular, ring and polygonal shapes, or any shape listed in the cross-section libraries to edit composite cross-sections. The shapes used to build a new cross-section are referred to as components, and have to be of the same material.

You can translate, rotate, mirror, copy or move the selected components at any time during the editing. When a component is placed to its location graphically, the principal axes and the cross-sectional properties of the composite cross-section are computed.

stories

Stories are to make it easier to overview and edit the model. They can be defined before building the model or assigned to an existing structure.
A story is a workplane parallel to the global X-Y plane, with a given Z position.
If a story is selected mouse movements will be projected to the plane of the story even if you find an element at a different Z position. Coordinates will always be projected to the story plane to help tracing objects at different levels.
 

parts

Lets you create sets of structural elements called parts. Working with parts makes the pre- and post­processing easier.

AxisVM allows you to display one or more parts, called active parts, at the same time. In addition, if the Parts check box is enabled the commands will only affect or refer to the entities of the active parts. The name of the current part is displayed in the Info window. If more than one part is turned on n parts is displayed, where n is the number of active parts.

There are two types of parts: user-defined parts and logical parts.

  • User defined parts are created by the user selecting elements belonging to the part.

  • Logical parts are created automatically by the program sorting the elements into categories by different criteria (material, cross-section, thickness, element type, story, etc.).

sections

Sections, section planes and section segments are useful when displaying displacements, forces, stresses or reinforcement amounts for surface elements. Section segments allow calculation of an average or integrated value with an customizable width integration band.

workplanes

Workplanes (user coordinate systems) makes it easier to draw on oblique planes. Consider a hole for a skylight on an oblique plane of a roof. The plane of the roof can act as a workplane so drawing can be performed in two dimensions. In case of workplanes altitudinal coordinate means the distance along the axis normal to the workplane.

property editor

Property Editor provides the fastest way to change properties of the selected nodes, elements or loads. All changes are made immediately. If the selection contains different elements it is possible to change their common properties (e.g. after selecting trusses, beams and ribs their material and cross-section will be editable).

table browser

AxisVM uses tables to display numerical information on the screen allowing changes in formatting. The tables operate in the same way independent of the content displayed. All the tables AxisVM creates are available through the Table Browser dialog box by clicking its button or pressing [F12].

The model data to be displayed in the Table Browser can be selected from the tree structure in the left side of the browser. If you use Table Browser while working in the pre-processor, input model data is displayed only. While working in the post-processor, the model results are also displayed.

drawings library

The Drawings Library contains drawings saved in the program. Drawings are not saved pictures but instructions how to draw a view of the model or parts of it including multi-window settings. Drawings can be reloaded to restore saved view and display settings. Including drawings into a report makes it easier to update the report when the model has changed and recalculated as drawings will be updated automatically like tables.
Drawings Library can store displacement, force, stress diagrams of line elements, diagrams of steel and bolted joint design, punching analysis, reinforced concrete column check and beam design in an associative way.

speed buttons

Speed buttons allows you to change the display settings without entering the Display Option/Symbols or Options dialog. The icons are located in the bottom right corner of the graphics area.

 

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AxisVM is a registered trademark of Inter-CAD Kft. and/or of it's subsidiaries.

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